But in sporadic cases (usually when testing alpha/beta Unity versions or preview/experimental packages), you may have to open the project manifest manually (/Packages/manifest.json) and massage the package configuration to fix compilation issues. As reported, this can sometime be fixed by merely re-opening the project. Generally, the problem can present itself when upgrading a project to a newer Unity version. Unity is an issue with the scripting compilation pipeline that prevents a package compiled assemblies to load up in some unique scenarios. Let me know if you have questions and thanks for your patience while we work on making the experience as even as possible.
#Battery 4 factory library missin install
environments might sometimes block Package Manager by stopping the user from being able to install signed certificates on that specific environment. and ~/Users/Library/Unity/cache on MacOS.